Brak opisu

DivideAndConquer.xcscheme 3.3KB

    <?xml version="1.0" encoding="UTF-8"?> <Scheme LastUpgradeVersion = "0710" version = "1.3"> <BuildAction parallelizeBuildables = "YES" buildImplicitDependencies = "YES"> <BuildActionEntries> <BuildActionEntry buildForTesting = "YES" buildForRunning = "YES" buildForProfiling = "YES" buildForArchiving = "YES" buildForAnalyzing = "YES"> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "7E7A0A1C1BFC24F600826137" BuildableName = "DivideAndConquer" BlueprintName = "DivideAndConquer" ReferencedContainer = "container:DivideAndConquer.xcodeproj"> </BuildableReference> </BuildActionEntry> </BuildActionEntries> </BuildAction> <TestAction buildConfiguration = "Debug" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" shouldUseLaunchSchemeArgsEnv = "YES"> <Testables> </Testables> <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "7E7A0A1C1BFC24F600826137" BuildableName = "DivideAndConquer" BlueprintName = "DivideAndConquer" ReferencedContainer = "container:DivideAndConquer.xcodeproj"> </BuildableReference> </MacroExpansion> <AdditionalOptions> </AdditionalOptions> </TestAction> <LaunchAction buildConfiguration = "Debug" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" useCustomWorkingDirectory = "NO" ignoresPersistentStateOnLaunch = "NO" debugDocumentVersioning = "YES" debugServiceExtension = "internal" allowLocationSimulation = "YES"> <BuildableProductRunnable runnableDebuggingMode = "0"> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "7E7A0A1C1BFC24F600826137" BuildableName = "DivideAndConquer" BlueprintName = "DivideAndConquer" ReferencedContainer = "container:DivideAndConquer.xcodeproj"> </BuildableReference> </BuildableProductRunnable> <AdditionalOptions> </AdditionalOptions> </LaunchAction> <ProfileAction buildConfiguration = "Release" shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "NO" debugDocumentVersioning = "YES"> <BuildableProductRunnable runnableDebuggingMode = "0"> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "7E7A0A1C1BFC24F600826137" BuildableName = "DivideAndConquer" BlueprintName = "DivideAndConquer" ReferencedContainer = "container:DivideAndConquer.xcodeproj"> </BuildableReference> </BuildableProductRunnable> </ProfileAction> <AnalyzeAction buildConfiguration = "Debug"> </AnalyzeAction> <ArchiveAction buildConfiguration = "Release" revealArchiveInOrganizer = "YES"> </ArchiveAction> </Scheme>